Digital Innovation Greenhouse

Want to use a tool in your class, consult with developers, or propose an initiative for DIG? Contact us here. If you are a student, find paid fellowships here.

Innovation Meets Scale

The University of Michigan is a rich ecosystem of educational innovation, however not all initiatives have the opportunity to mature or are widely adopted. Digital enterprises too often lack the resources to fully grow from early innovation to widespread adoption.  The Digital Innovation Greenhouse (DIG) exists as both a response and solution to this challenge. DIG works with user communities to grow tools to maturity, and establishes a pathway to scale through collaboration across U-M’s digital ecosystem. With a team of developers and student fellows, DIG helps translate digital engagement tools from innovation to infrastructure.






The DIG Roadmap

  • The History of DIG

    In 2015 the Personalizing at Scale project is funded through the Third Century Initiative Intensifying Student Learning grant.  In the summer of of 2015 DIG hires a team of software developers to begin refining and growing ART 2.0, Student Explorer, and ECoach.  This team of developers establishes the DIG Student Fellows Program to provide additional expertise with educational tool development around programming, user experience design and community of practice management.   In the fall of 2015 students arrive back on campus and are able to benefit from the revamped tools in the DIG portfolio.  

  • Now

    DIG is developing personalized educational technology that will have a massive positive impact on the U-M residential experience for both undergraduate and graduate students across campus.  These tools will be used by U-M students, faculty, and staff and will provide unique pathways for success not previously possible at the University.

  • Long Term Goal

    In 2020 DIG is helping the University scale and adopt a wide variety of educational software innovations from the University’s research community, working with their user communities to grow them to maturity, and establishing a pathway to scale through collaboration across U-M’s digital ecosystem.  These innovations are improving learning outcomes for wide cross-section of University students, faculty and staff and have helped U-M lead the way in redefining residential education in the 21st Century.

Upcoming Events

Come back soon to learn about future events

Recent News, Posts, and Publications

Development & Design

Holly Derry, Lead Behavioral Scientist

Ben Hayward, Developer

Kris Steinhoff, Lead Developer

Chris Teplovs, Lead Developer

Mike Wojan, User Experience Designer

Project Team

Timothy McKay, DIG Principal Investigator

Mike Daniel, DEI Director of Policy and Operations

Stephanie Teasley, Research Faculty, School of Information, Student Explorer Team Lead

August Evrard, Arthur F. Thurnau Professor of Physics, ART 2.0 Team Lead

Rachel Niemer, Director, Digital Pedagogy and Learning Communities

Advisory Board

Timothy McKay, Arthur F. Thurnau Professor of Physics, E2Coach Team Lead

Perry Samson, Arthur F. Thurnau Professor of Atmospheric, Oceanic and Space Sciences, Entrepreneurial Opportunities Lead

Barry Fishman, Arthur F. Thurnau Professor of Information and Professor of Education, GradeCraft Team Lead

James DeVaney, Associate Vice Provost for Digital Education & Innovation

Scott Taylor, Executive Director for Solution Design and Delivery, ITS

Mark Bacon, Senior Manager,  Management Information Systems, LSA

Student Fellows

Jessamine Bartley-Matthews, School of Information

Lena Carew, School of Education

Dana Demsky, School of Art & Design

Indu Ghandikota, College of Engineering

Christanna Hemmingway, School of Information

Naomi Hernandez, School of Information

Akshay Potnis, School of Information

Heidi Wong, School of Information

Jeffrey Zhang, School of Information

Weikai Zhang, School of Information